#include <iostream>
#include <glad/glad.h>
#include <SDL2/SDL.h>

#include "log.hh"
#include "game.hh"

extern Game* entry;

int main(int argc, char** argv) {
    if (entry == nullptr) return 0;

    if (!entry->init()) {
        return -1;
    }
    entry->run();

    return 0;
}
